Thanks for the picture, it’s truly worth a thousand words! So much information there, where to start? :)
I notice you’re running version 2.11.3 of cgminer. While I doubt this has much to do with any of your issues, you might like to try the latest version, 3.1.0 and see if it makes any difference. Your rejected share rate seems quite high (79/(280+79)=.22 or 22%!). I think it may be caused by a mixture of a few things. You’ve a bit of stale shares interspersed here and there. I think changing your “expiry” setting from 120 down to say, 10 might make some difference here. Your GF (Getwork fail) and RF (Remote fail) numbers are good which should indicate that the pool is functioning well and your connection to it is good. Nonetheless, I find the seemingly high number of new blocks detected before longpoll a bit odd. I would think that could indicate the pool is being a bit slow in notifying you of new blocks which would cause some of the stale shares that you see.
Another major issue here is your number of hardware errors (seen as “HW:228” next to the GPU 0 stats). Ideally you should have none. If your card otherwise functions properly with no artifacting in games or on the desktop, I’d guess the hardware errors are simply caused by your cgminer settings. Unfortunately, I’m not familiar with the 4850, but from a bit of research, it seems like you’re running at stock clock speeds so I doubt your hardware errors are caused by overclocking. Generally, in cgminer, hardware errors can be caused by setting a wrong thread-concurrency or intensity. You’ve not specified a thread-concurrency so it’s picking one automatically based on your number of shaders. cgminer may be guessing wrong. Additionally, your intensity of 10 is a bit low – sometimes low intensities can cause hardware errors. I took a look at the Litecoin mining hardware list and found some 4850s with their cgminer settings listed. :)
See the hardware comparison list here: https://github.com/litecoin-project/litecoin/wiki/Mining-hardware-comparison
For starters, I was surprised with the hashrates! It seems we should be able to get nearly double what you’re managing right now (and without hardware errors!). One of the cards is listed as using a thread-concurrency of 3200 (4*number of shaders). This looks like it might be a good starting point for testing. I’d also try an intensity of at least 13. Regardless of what this does with your hashrate, see if it at least gets rid of the hardware errors.
Here are some of the changes that I’d make to the configuration file that you posted above:
[b]“intensity” : “13”,[/b]
[b]“worksize” : “128”,[/b]
[b]“thread-concurrency” : “3200”,[/b]
[b]“expiry” : “10”,[/b]
You’ll likely have to do a bit of trial and error with the thread-concurrency and intensity. Unfortunately, I can’t guarantee that any of these changes will have any positive impact, but with mining it’s all about testing, testing and more testing.
If you manage to work out the hardware errors, that should eliminate at least half (maybe more!) of your issues. :))
Once the hardware errors are sorted, I’d suggest doing a bit of testing at a different pool. I mine at fc.dontmine.me and really like it there. The pool uses stratum (a different type of mechanism for getting “work” from the pool) and so it does a very good job of knocking down the number of stale shares.
As for my hardware – it’s a secret! ;)
Really though, I’m mining with two 7970s and a 7950. My hashrate is around 1,900KH/s.
I like problem solving so it’s really no trouble at all working with you; in fact – it’s fun! Thanks for your responsiveness as well.
Good luck!